Football match under floodlights with a player on the ball in the foreground

The visual football library

See the game.
Understand the game.

Understand football. One situation at a time.

FUTLUME is a visual knowledge library for football situations. Explore real game scenarios, possible solutions and clear explanations.

Coming soon to iOS and Android

FUTLUME: situation “Third man in the center” with possible solutions

01 / The FUTLUME principle

From a moment in the game
to understanding.

Every situation tells a tactical idea. Step by step. Directly on the pitch.

  1. 68B10C6A
    01

    Situation

    Recognize the problem on the pitch.

    The intended target player cannot be reached directly.

  2. 66A10C8B
    02

    Visual sequence

    Follow how the play develops.

    The first pass changes the angle of the situation.

  3. 66A8B10C
    03

    Possible solution

    See which option opens up – one of several.

    The third man bypasses the originally blocked direct passing lane.

  4. Option: toward goal66A8B10C
    04

    Explanation

    Understand the idea behind it.

    The pass through B changes the angle and opens the route to C.

Example from the library: Third man in the center · Third man

02 / The game decides

Football rarely has
just one answer.

Which solution makes sense depends on space, the opponent’s behavior, pressure and teammates.

An example from the library

Third man in the center

68B10C6A
Starting situationThe opposition midfielder stands centrally on the direct lane between A and C and uses that position to block the route.

How does the opponent react? Choose a variant.

Variant 1

Continue through the third man

WhenThe opposition midfielder steps toward the ball and thereby releases the lane into C.

66A8B10C
The third man bypasses the originally blocked direct passing lane.

The first pass into B was not an unnecessary detour. It changed the angle and forced the opponent to choose between controlling the ball and controlling the lane into C. The defender chose the ball, so the route into C opened.

Variant 2

B turns forward

WhenThe opposition midfielder does not follow the first pass and continues to mark C tightly.

66A10C8B
If the opponent stays connected to C, B has time and space to turn forward and carry the ball.

If the opponent continues to mark C instead of stepping toward the ball, B remains free. A second pass into C is no longer necessary — B can turn and progress personally.

Variant 3

C runs in behind

WhenThe opposition midfielder becomes strongly ball-oriented toward B and loses reference to the space behind.

Space opened up66A10C8B
Instead of waiting for a pass to feet, C immediately runs in behind and opens space in front for B.

C’s run occupies the deeper defensive space and creates a gap in front. B can carry into that space rather than forcing a through ball that is not required.

No solution is right in every case. The situation provides the context.

03 / Inside FUTLUME

From the game
to the decision.

Library, category, specific game situation. Three steps to the tactical idea.

  1. 01 · Library

    The whole game at a glance

    Eight categories, search and favorites.

    FUTLUME home screen with search and the eight categories
  2. 02 · Category

    Situations by topic

    Every situation with a tactical preview.

    FUTLUME Passing category with a list of situations and tactical previews
  3. 03 · Game situation

    From the moment to the decision

    Starting situation, steps, possible solutions and explanation.

    FUTLUME situation “Third man in the center” with starting situation and possible solutions

04 / The whole game in view

Eight perspectives.
One game.

From tactical fundamentals to set pieces. The same eight categories as in the app.

  • Tactics category image
    01

    Tactics

    Principles. Space. Systems.

  • Passing category image
    02

    Passing

    Options. Solutions. Precision.

  • Pressing category image
    03

    Pressing

    Triggers. Traps. Counterpressing.

  • Build-up category image
    04

    Build-up

    Structure. Options. Beat the press.

  • Attack category image
    05

    Attack

    Use space. Create chances.

  • Defending category image
    06

    Defending

    Shift. Cover. Defend.

  • Transitions category image
    07

    Transitions

    Fast. Effective. Purposeful.

  • Set Pieces category image
    08

    Set Pieces

    Variations. Routines. Solutions.

05 / Football made visible

Less distraction.
More understanding of the game.

FUTLUME focuses on what shapes a decision on the pitch.

The graphic doesn’t need to show everything. Only what explains the next moment.

  • Player positions
  • Passes
  • Runs
  • Opponent movements
  • Spaces
  • Blocked passing lanes

06 / Knowledge that lasts

One library.
Many new perspectives.

FUTLUME grows situation by situation. With the aim of explaining football precisely, visually and clearly.

Game situations
240
Categories
8
completely free
40

Premium

Buy once.
Unlocked permanently.

A one-time purchase unlocks the complete library. No subscription, no automatic renewal.

Free

40 complete situations

  • Search, favorites and navigation
  • All 8 categories accessible
  • Free situations in full, without restrictions

Premium

All 240 situations

  • 200 additional situations on top of the 40 free ones
  • One-time purchase, no monthly or annual subscription
  • Permanently unlocked, with all solutions and explanations

The visual football library

See the game.
Understand the game.

Coming soon to iOS and Android.

View categories
FUTLUME situation “Third man in the center” in the app